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This is pretty straight forward even from the in-game description.
![dirt 4 tuning setups crosskart dirt 4 tuning setups crosskart](https://i.ytimg.com/vi/JXCiJd4VpF4/hqdefault.jpg)
The strength of the brake input depends on how much you depress the brake pedal (if playing on a wheel) and also the Brake Strength setting of your car. This also means front biased brakes are often more effective. But the intensity of this is much larger compared to the understeer in the front, simply because the front wheels get some bonus grip when braking due to the car weight moving forward (think inertia forces) whereas the rear wheels lose grip when braking since most of the weight is now towards the front. As a result this often leads to oversteer since the rear wheels will lose grip. Obviously the rear wheels, just like their front counterparts, struggle more when braking since they must prevent the rear from sliding and also slow the car down. When the bias is towards the rear, it gets a bit more complicated. 100% corresponds to front biased brakes while 0% to rear biased brakes.įront biased brakes typically result in understeer when turning simply because the front wheels have to work harder since they now have to both turn and slow the car down. To measure brake bias, Dirt 4 uses a percentage.
![dirt 4 tuning setups crosskart dirt 4 tuning setups crosskart](https://i.ytimg.com/vi/JW25M4m7T5w/maxresdefault.jpg)
Front biased brakes result in the front brakes having more power than the rear. The brake bias determines how the brake power is split between the Front and Rear brakes. When tuning, the brakes are usually categorized in Front Brakes and Rear Brakes. Most cars if not all cars, both in Dirt 4 and real life, come with four brakes, one on each wheel. When the rear wheels lose grip, the car oversteers because there is nothing to keep the rear-end of the car from sliding.Īgain this was in the least scientific terms possible. This is currently broken in Dirt 4)Īn important thing to remember is that, when front wheels lose grip, the car understeers because it doesn't have "enough" grip to turn. If the grip were to "run out", the car would slide (which is also the reason RWD cars oversteer when you step on the throttle, at least in other games. The grip in this case would be allocated between pushing the car forward and preventing it from sliding. The rear wheels of a Rear Wheel Drive (RWD) car for example, must usually do two things: Get the car to move (when on throttle) and also prevent the car from sliding. Speaking in lamest, least scientific terms, the grip of each wheel is allocated to different functions in order for the car to obey the driver's instructions. There are two main types of grip you will need for this guide Straight line grip, which is the grip of your car while moving in a straight line and cornering grip, which is the grip of your car during a corner or while the front wheels are turned. Grip is affected by many various factors like the surface (ice has less grip while tarmac more), the tyre ( tarmac tyres on gravel have less grip than gravel tyres on gravel, the weight they support and many more. This is not measureable in any metric way. Due to forces like friction, each car wheel has a specific amount of grip. I hope you find my guide useful as I spent a considerate amount of time and effort making it and remember, practice makes perfect so don't stick to just theoretical knowledge! Go out there and mess around with the settings yourself!Īn important thing to understand before reading the rest of this guide is the grip of each wheel. Don't make massive changes before testing so that you can easily spot a flaw in a setup! And remember to also test in actual counties, not just the DirtFish rally school which happens to have very different grip levels. Lastly, a necessary part of tuning is testing. At first it can be frustrating since you won't be able to go into detail when changing certain things so hiring a better Chief Engineer is always adviseable (Main Menu>My Team > Staff >Chief Engineer) This guide is complementary to the in-game descriptions on what each car part does when altered, although I am sure you'll be fine even if you stick to this guide only.Īlso keep in mind that Dirt 4's tuning is unique in a way that the extent to which you can adjust your car's setup solely depends on your chief engineer's tuning skill. Greetings fellow rallyist! This guide is the best way to start your carreer as a proffesional car tuner.! Or not really, because all it will do is assist you with the in-game setups to get the most out of your car, whether that is a FWD machine, or an all out 4WD beauty.